Lighting Window

The Lighting Window is used for adjusting the scene lighting. Lighting in 3D Ebook Cover consists of global lighting and two point light sources.

Global lighting does not have a direction.

Point light sources have a position and color. The color of point light sources is spread in all directions.


Global Lighting

Brightness – sets the brightness for global lighting.

Light Source 1/2

Enabled – turns the point light source on/off.

Color – the color of the point light source.

Position – the position of the point light source. Position changes are performed along one of the coordinate axes.